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Ships

Ships are the basis of the game. They are used for everything in the game, from transportation and mining to combat and base sieges. They are divided into classes based on their statistics and purpose. The majority of the ships are equipped with a Warp Drive, which allows the ship to travel extremely fast. See Ship Archetypes for unofficial classification based off of roles that ships play.

All Fighter Class ships have no Warp Drive.

When Weaponry is mentioned, the terms light, medium, and heavy have nothing to do with the types of Turrets. They are used to describe the power of the Turrets. (I.E. A Medium Laser does more damage than a Light Laser). Ships may also be equipped with Spinal weaponry, which is controlled manually. Spinals vary in size from tiny to huge and can appear as three different types.

As of .61h, Loyalty determines the types of ships you can spawn. Keep in mind that these ships also require a certain level of Starbase for them to be spawned.

Battleship Class

Battleships are a heavy class of ships, often with optimizations for certain tasks, among them the Hasatan, Warlock, and Archeon for sieges.

These ships are designed with medium to heavy weaponry. They have a lot of health but are not very fast nor maneuverable when compared to other ships.

Other roles that Battleships excel at include PvP, sieging, anti-siege, and "pest control" (the ability to easily take down tiny ships).

The standard size range for Battleships is 175-275 studs.

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