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Ships

Ships are the basis of the game. They are used for everything in the game, from transportation and mining to combat and base sieges. They are divided into classes based on their statistics and purpose. The majority of the ships are equipped with a Warp Drive, which allows the ship to travel extremely fast. See Ship Archetypes for unofficial classification based off of roles that ships play.

All Fighter Class ships have no Warp Drive.

When Weaponry is mentioned, the terms light, medium, and heavy have nothing to do with the types of Turrets. They are used to describe the power of the Turrets. (I.E. A Medium Laser does more damage than a Light Laser). Ships may also be equipped with Spinal weaponry, which is controlled manually. Spinals vary in size from tiny to huge and can appear as three different types.

As of .61h, Loyalty determines the types of ships you can spawn. Keep in mind that these ships also require a certain level of Starbase for them to be spawned.

Destroyer Class

A step up from Frigate Class ships, Destroyer Class ships are bigger and have more firepower.

While most are not nearly as fast as some Frigate Class ships, they still achieve high speeds and have very good maneuverability.

Destroyer class ships still have rather low health, but most still have much more than Frigate Class ships. Destroyers come equipped with either Spinal weaponry or up to 5 light Turrets.

The standard size range for Destroyers is 60 - 90 studs.

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