The Warehouse is where all materials for building ships are stored. Ships can be built at any outpost, but can only be built using materials in the Warehouse. Though the contents of the Warehouse can be seen in any location, ores can only be added to or removed from the Warehouse while players are inside of the Mega Base. Materials can be put in the Warehouse by either:
A) Directly buying them from the Mega Base into your Warehouse
B) Using a trade ship to transport materials from your home base or wrecks to the Mega Base and transferring the items directly from the ship to your Warehouse.
Once the correct amount of materials is in the Warehouse, ships can be purchased, as long as you can also pay the up-front manufacturing fee.
Warehouses are upgradeable, with each level increasing the total storage available in your Warehouse by 2500. All Dreadnoughts require a level 15-21 Warehouse to create. Some Carriers, such as the Rhino, require a level 13 Warehouse. Battleships require a level 4-7 level Warehouse. Any other ships usually require a level 1-7 warehouse.
The "New Player" protection in Galaxy is directly dependent on Warehouse levels. A player is titled as a "New Player" if they have a level one Warehouse. If a player has this protection, you cannot attack any of their Miner or Freighter-class ships. Once a "New Player's" Warehouse is upgraded to level two, all of their ships become vulnerable to player attacks.
Prior to the Warehouse update, ships were built using materials deposited in your own Starbase. All of the ore that miners brought in were stored in a base's "Cargo hold," as it were. It was almost impossible to get a Dreadnought unless you locked a faction and played for 3+ hours in order to collect that much ore uninterrupted, not to mention the considerable manufacturing cost of making such large ships back then. Because ores were not purchased, players essentially had to pay the full price in their own credits in one straight purchase, rather than the way warehouses let players gradually collect and pay for ore for ships.
(including previous levels)
|Level 32 (Max)||143000||$310,000||$2,618,250|
- The warehouse costs $2,618,250 credits to max out.
- It is assumed that the Warehouse was created to stop players from stealing other players' hard earned ores.
- In update version .53d, the Warehouse received a massive nerf.
- In .64f, the Warehouse received a buff, lower level warehouses became cheaper, and higher lvl Warehouses got a small size buff.
- For the price listing for ships and Warehouse levels in order, click HERE.