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Description

The Warehouse is where all materials for building ships are stored. Ships can be built at any outpost, but can only be built using materials in the Warehouse. Though the contents of the Warehouse can be seen in any location, ores can only be added to or removed from the Warehouse while players are inside of the Mega Base. Materials can be put in the Warehouse by either:

A) Directly buying them from the Mega Base into your Warehouse

or

B) Using a trade ship to transport materials from your home base or wrecks to the Mega Base and transferring the items directly from the ship to your Warehouse.

Once the correct amount of materials is in the Warehouse, ships can be purchased, as long as you can also pay the up-front manufacturing fee.

Warehouses are upgradeable, with each level increasing the total storage available in your Warehouse by 2500. All Dreadnoughts require a level 15-21 Warehouse to create. Some Carriers, such as the Rhino, require a level 13 Warehouse. Battleships require a level 4-7 level Warehouse. Any other ships usually require a level 1-7 warehouse.

The "New Player" protection in Galaxy is directly dependent on Warehouse levels. A player is titled as a "New Player" if they have a level one Warehouse. If a player has this protection, you cannot attack any of their Miner or Freighter-class ships. Once a "New Player's" Warehouse is upgraded to level two, all of their ships become vulnerable to player attacks.

Prior to the Warehouse update, ships were built using materials deposited in your own Starbase. All of the ore that miners brought in were stored in a base's "Cargo hold," as it were. It was almost impossible to get a Dreadnought unless you locked a faction and played for 3+ hours in order to collect that much ore uninterrupted, not to mention the considerable manufacturing cost of making such large ships back then. Because ores were not purchased, players essentially had to pay the full price in their own credits in one straight purchase, rather than the way warehouses let players gradually collect and pay for ore for ships.

Level Capacity Upgrade Price

(per level)

Total Price

(including previous levels)

Level 1 1000 Free Free
Level 2 2000 $750 $750
Level 3 3000 $1,500 $2,250
Level 4 4000 $3,000 $5,250
Level 5 5500 $4,500 $9,750
Level 6 7000 $6,500 $16,250
Level 7 9000 $9,000 $25,250
Level 8 11000 $12,000 $37,250
Level 9 13000 $15,000 $52,250
Level 10 15000 $18,000 $70,250
Level 11 18000 $22,000 $92,250
Level 12 21000 $26,000 $118,250
Level 13 24000 $30,000 $148,250
Level 14 27000 $35,000 $183,250
Level 15 30000 $40,000 $223,250
Level 16 34000 $45,000 $268,250
Level 17 38000 $50,000 $318,250
Level 18 42000 $60,000 $278,250
Level 19 46000 $70,000 $448,250
Level 20 50000 $80,000 $528,250
Level 21 55000 $90,000 $618,250
Level 22 60000 $100,000 $718,250
Level 23 66000 $110,000 $828,250
Level 24 72000 $120,000 $948,250
Level 25 79000 $130,000 $1,078,250
Level 26 86000 $150,000 $1,178,250
Level 27 64000 $175,000 $1,353,250
Level 28 103000 $200,000 $1,553,250
Level 29 112000 $225,000 $1,778,250
Level 30 122000 $250,000 $2,028,250
Level 31 132000 $280,000 $2,308,250
Level 32 (Max) 143000 $310,000 $2,618,250
Warehouse example photos2

Trivia

  • The warehouse costs $2,618,250 credits to max out.
  • It is assumed that the Warehouse was created to stop players from stealing other players' hard earned ores.
  • In update version .53d, the Warehouse received a massive nerf.
  • In .64f, the Warehouse received a buff, lower level warehouses became cheaper, and higher lvl Warehouses got a small size buff.

Links

  • For the price listing for ships and Warehouse levels in order, click HERE.

For what ships need which Warehouse level in order click HERE.